![]() It is important that killing a knocked down opponent is more valuable than killing with melee weapon. ![]() This category includes everything, ranging from kills with melee weapons, through killing with firearms, finishing off the unconscious. Some of the missions allow you to spare several opponents, but it is unproductive, from the perspective of scoring. It is constant and it cannot be changed, considering the fact that, either way, you need to kill all of the opponents, to complete the mission. This value is determined by the number of opponents at each stage. ![]() The results that you receive at the end of each mission is calculated, basing on several factors.
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